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Game Guide


Bruce
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1881505608_R8Logo.thumb.png.916074bb5dee08e2c3694118e4c8932c.png

 

For millennia we have gazed into the night sky and wondered about this day. But now that day is here as the American government receives first contact from an advanced alien civilization. As a leader in that government, can you usher in a new age for humanity or is Armageddon upon us?

 

Characters

Business

Media

U.S. Government

Elections

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Characters

Most new players will want to start in the United States. While there are other player positions available in other countries from time to time, all new players begin as a member of the United States Congress by default. You're a full player once you create your character, there's no longer a need to wait for admin approval. Welcome! These rules will serve as an overview of the game. If you have any additional questions, please don't hesitate to ask in the OOC Forum, our GPS Discord Server, or by submitting a Support Ticket.

 

Attributes

All characters, including real and fictional NPCs, are assigned attributes based on their biography, gameplay, and traits. Each individual attribute is capped at 100, not including any acquired traits (see Character Traits below). Attributes can be increased through campaign schedules during elections or by completing Quests.

  • Experience -- Represents the professional accomplishments of the character.
  • Name Recognition -- Represents the familiarity of the public with the character.
  • Wealth -- Represents the character's fundraising base.
  • Charisma -- Represents the character's ability to move an audience.

 

Political Philosophy

The e-voters in each U.S. state are split into 8 demographic groups based on their political philosophy according to available public information, election results, and balanced for playability. Generally, the first 4 groups support Republicans while the last 4 groups support Democrats, but any character from either party can position themselves to gain support from any group. This not only allows for more nuanced characters, but also allows for independents and third party candidates that can get support from any group.

  • Nationalist -- hawks, high defense spending, pro gun rights, anti free trade, anti immigration
  • Evangelical -- conservative on social issues, church/state issues
  • Business -- lower business and personal taxes for wealthy, pro free trade
  • Moderate Conservatives -- right-leaning moderates
  • Moderate Liberals -- left-leaning moderates
  • Social Justice Warrior -- anti-discrimination, pro immigration
  • Progressive -- supports increased welfare programs, higher taxes for the wealthy
  • Environmentalist -- supports environmental protection, doves in foreign policy

 

Political Parties

Each political party and caucus have their own private forums and other features to help the players organize their efforts found here: https://www.globalpoliticssim.com/clubs/

Characters are permitted to change parties, but all realistic IC consequences will apply. While war room masking will be immediate, leaking in this situation is more likely to be met with harsher consequences.

 

Character Traits

As you play the game, your character may receive traits that provide various bonuses. Attribute bonuses received from traits do not count against the cap (100), meaning that your attributes can go over 100 from traits. Traits are awarded by the admin team at the end of each IC year based on the nominations privately made by players. Make those nominations here: https://www.globalpoliticssim.com/trait-nominations/


Player Scandals

In real life, everyone has a skeleton or two in their closet. This is especially true for those who reach the highest levels of his or her country's political scene. Your character(s) are no different. All characters are encouraged to submit one (or more) unknown scandals about his or her character. To submit a scandal, just fill out the form here detailing your character's checkered history. Note that you will only be able to see your own posts here, they are hidden from all other players. Your scandal(s) will then be assigned a hidden value by an admin, providing significant boosts throughout the game but particularly during elections. A character with a clean history will more than likely be fighting uphill in any election they seek. A character's scandal can only be uncovered if a media tycoon successfully researches it (see below), and even then it involves a great deal of chance. Most character scandals are never exposed before the end of the round.

 

Multiple Characters

Players are permitted to have multiple characters only for specific purposes (if applicable). If a player has a character in the government of one country, he or she is not permitted to also serve in a different country's government. However, cultural characters (those not serving in government) are considered international characters (meaning they do not count against the 1 country rule).

  • Congress/Parliament (this is the default starting point for all new players)
  • Business Tycoon (See below)
    • Up to 3 Journalist multis (if tycoon owns a news outlet)
  • White House/Executive (including POTUS, VPOTUS, WH staff, and Cabinet members)
  • Supreme Court/Judiciary (if nominated by the President and approved by the admin team or other applicable IC process)
  • Election candidates (Players are permitted just one character per election cycle. If he/she wins with a Senate candidate, the player would need to choose which Congressional character to continue with and sign out the other, causing it to become a Fictional NPC under admin control.)
  • Ambassadors (At the discretion of the Executive and following established IC protocol, a government can appoint a player to be an ambassador to another country or an IGO.)
  • Minigame characters (if available)

 

Roleplaying

The activities of a politician do not begin and end on Capitol Hill. There are numerous other activities a character can take, including dealing with the press, maintaining an active social media presence, speaking with lobbyist groups, etc. Participation in these activities is used for admin news commentary, approval ratings, to influence public opinion, election prepolls, and many other purposes.

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Business

Capitalism is unavoidable in our modern world. Tycoon characters can invest in the market and purchase various assets, sometimes allowing for additional multis.

 

Tycoon Characters

All players are permitted to create one tycoon character multi. To create a new character, use the same process as how you created your first character. All new tycoon characters begin with $5 million to purchase stocks and assets. 

 

Wall Street

Each RL day, a member of the admin team will post a single "stock" price for each of the 24 GICS industry groups based on the IC economic situation. Because each RL day represents approximately 1 week IC, the price fluctuation from one update to the next will not exceed +/- 2% except under very extraordinary circumstances. It's the long term trends you should be paying attention to. There are numerous factors that go into a stock's price fluctuation, including player actions, IC news, underlying admin-controlled market trends, and even a random d20 roll. 

Only tycoon characters are permitted to hold stocks and assets. If a tycoon character becomes a member of Congress, he or she will be forced to sell all stocks and limited assets. Players are able to buy and sell stock by submitting a purchase order here. No players that have a character with special security clearance masking (WH Staff, etc) are permitted to buy or sell stocks, but may keep their tycoon character logged in while holding their current portfolio.

Each quarter (12 RL days), characters will receive a dividend payment of 3% the stock price. The stock price and character portfolio on the final day of the quarter (the final day of March, June, September, and December) are considered for dividend payment regardless of how long the character has owned the stock. Those players unable to buy or sell stocks due to special security clearance will still earn their dividend payments for the stocks they hold.

 

Assets

All characters are permitted to purchase assets that serve one function or another. The most common category are Unlimited Assets (such as homes, private planes, etc) that can be purchased by any character using their cash on hand. Other categories (such as News Outlets) can be created by tycoon characters only according to their specific rules. See below for additional information on player media outlets. 

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Media

In most modern democracies, the ability to play the media like a fiddle is a key strength of any prospective politician. All characters should participate in roleplaying activities such as issuing press releases in order to keep your name in the minds of the voters. Additionally, all players are invited to create a separate media tycoon character. As explained below, media tycoons directly influence public opinion by delivering news and commentary to the public. 

 

News Outlets

Completely unbiased news is a myth, though some news outlets attempt to be more objective than others. The IC news universe is a mix of various news outlets (both those controlled by NPCs and those controlled by players). The most influential outlets (i.e., the mainstream news) are pinned at the top of the News forum, but all outlets have a degree of influence based on their market share. The news as it appears in this forum is how the public perceives a situation, making media tycoon characters very influential if successful.

 

Player Media Characters

All tycoon characters are permitted to create a news outlet by completing this form. News outlets cost $4 million to create. Once the outlet is approved by an admin (typically within 24 hours) it will start with only a small audience but can grow its influence as you regularly use the outlet. As your audience grows (represented as the market share of your outlet) you will generate profits that will go back to the tycoon character that owns the outlet. Profit is generated each IC month based on that outlet's effort, quality, activity, and reputation in the previous month.

In addition to the profit generated for the tycoon character that owns the outlet, each outlet is permitted to employ up to 3 journalist characters. These characters can be player-generated multis or NPCs. For the player, this means that once you create a news outlet you are then permitted to create 3 additional multis to serve as the journalists for your news outlets. The 3 journalist characters your outlet employs will earn an annual salary.

 

New Story Research

Though not always, often the admin team will feed important game news to a particular news agency that has researched it, giving that agency a great business advantage by being the first to break the news and thus can control the narrative from the beginning. If you already own a media agency via a media tycoon character you can post research requests in the New Story Research topic. Research efforts can target a political issue, local news story, character scandal, etc.

 

Approval Ratings & Public Polling

Media agencies are also permitted to purchase up to 10 polls per election turn by posting the purchase alongside campaign schedules from other characters. These polls should use the same process as if it were a candidate purchasing the poll (see below for more info). Polls by media agencies may include questions regarding public opinion and also approval ratings for any character within his or her home state. Polling costs are the same for news agencies as for other characters.

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U.S. Government

The entirety of the United States government is simulated with players and NPCs. 

 

House & Senate Leadership

At the beginning of each new session of Congress, there will be a new roll call where House and Senate characters announce their caucus intentions and vote for a Speaker or PPT. This roll call is also used for background fundraising and proportional voting purposes, so it is important that all active players participate. The Speaker/PPT is responsible for presiding over debates and votes and also are responsible for officially naming the committee members (though this duty may be delegated to party leadership at the Speaker/PPT's discretion). 

Simultaneously, each political party should be electing their leadership structure (generally a Leader and Whip). 

 

Proportional Voting

Based on the results of the roll call at the beginning of each session of Congress, all votes in the House and Senate (excluding committee votes) are derived from player votes on a proportional basis. The amount of weight a particular character's vote holds is determined by the character's attributes and any leadership position they hold. The Speaker/PPT should copy and paste the accurate vote results from the Google spreadsheet as a post at the end of each vote to be considered valid. 

 

Executive Branch

The President is the leader of the executive branch and in many way shapes how his or her administration will function. Each player is permitted just one character in the executive branch, and must be appointed by the President (or their designee). There are 5 Cabinet positions (Secretaries of State, Defense, Treasury, Interior, and Attorney General), but the President may also appoint players to their staff. Cabinet secretaries generally require confirmation by the Senate. There is no limit to the number of players the President appoints to his or her staff, but there is not separate masking for each position (merely one blanket Executive Branch masking plus the use of password-protected forums or private meeting rooms).

 

Judicial Branch

The Supreme Court is controlled through a group of admins to bring fairness and representation of political views to Capitol hill. The admins as a whole group will decide the cases and will write decision summaries. As the game goes on, the President may be requested to nominate a new justice to the court. At the discretion of the admin team, this nominee could be a player multi.

 

PACs & Lobbyists

At the beginning of each Congressional session, the admin team will create a balanced number of pertinent lobbyist groups to represent. In an effort to realistically represent the demands on members of Congress from various organizations, the groups will make demands of players, reward with donations, issue public statements, participate in elections, etc. Many times, demands from various groups will conflict with one another forcing you to choose what is best for your constituents. Additional groups may be added during a Congressional session as IC needs require. See the K Street forum for more information.

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 Elections

As a politician, elections are an important part of your life. Though you do not face a formal reelection for your House seat, if you want to move into the Senate or run for President, you will need to be versed in the GPS United States election rules. Outside of formal elections, all characters can submit short schedules in preparation for their next election. Mid-session campaign schedules are limited to only fundraisers, attribute upgrades, HQs, PI purchases, and polling. Rallies and ads can only be held during official election schedules.

 

Senate Elections 

All Senators face reelection, 1/3 each election cycle according to their Class). Players and NPCs are eligible for Senate elections under the same rules. All players not already participating in an election that year with an existing character is invited to create a multi character to run for a Senate seat. If you win with a multi candidate, you'll need to abandon either that multi or your House character as each player can only control one Congressional character.

 

Presidential Elections

Every 4 IC years, a Presidential election will be held. This starts long before the end of the Congressional session to allow for a full primary schedule. 

The Democratic primary utilizes a system of superdelegates. For this game, superdelegates are endorsements gained from other Democratic Senators and GPS community members that do not play with a U.S. character. Superdelegates from Senators receive a multiple of 10 (meaning that each member casts 10 superdelegate votes, but they must all be for the same person). Meanwhile, GPS members that do not play with a U.S. character casts just 1 vote. Each primary season a topic will be created for superdelegates to post their endorsements as a reply. Superdelegates may change their vote at any time before the beginning of the Democratic National Convention.

No later than the Convention turn, the Presidential nominee from each party should select a Vice Presidential nominee for the General Election. There are no Independent candidates for President except by invitation by the admin team. 

 

National Conventions

National Conventions are an opportunity for each party to highlight their agenda and nominee for President. After one player from each party has achieved the majority of delegates, the primary is completed. When characters drop out of the primary race, they may choose to endorse another candidate. Though all delegates remain committed until after the first ballot of the Convention, the candidate being endorsed will receive momentum points.

If no candidate achieves a majority of delegates after all primaries have concluded, the nominee will need to be selected at the convention. During each round of voting, all candidates retain control of their delegates whether they have dropped out of the race or not. The first round of voting will be the results of the primaries, but in subsequent rounds all players should vote again until we have a nominee. Each party leadership and Presidential nominee can post additional Convention information for RP, but it is not required.

There are no official Conventions outside of Presidential election years, though players are free to RP equivalent events on their own.

 

Campaign Events

During each turn, all characters are invited to spend a certain number of hours on the campaign trail, with official party leadership being granted additional hours to spend. No schedule may go over the allotted number of hours but not all hours must be used. Players should submit each turn's schedule by replying to the appropriate topic in this forum. To maintain secrecy until after the deadline, all posts in this forum are kept hidden until after the deadline.

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